Mikes List Clientside
Curated list of client-side mods.
About this mod Author’s original text
Mike's Tweaks Pack.
Curated list of mods for improving the client-side experience. Discuss with your group what is and isn't allowed, this list will be updated as new high quality/stability balance mods are released..
This pack can be used as is, but for the sake of fairness PLEASE decide what should and shouldn't be allowed within your group!
Some of these mods WILL provide an advantage to any player using them over players that aren't, and should not be used without prior discussion with your group!
I hold no liability if your friends decide they hate you after discovering you've used this list of mods to gain an unfair advantage!
You should probably mess with the configs for some of these mods, the experience won't be ruined by leaving anything at default but just like how you should disable mods you dislike you should see if these mods have configs that can be used to enable/disable features to your preferences.
Group Balance and Improvements
Loot
Moons and Interiors
Changelog
1.0.5
- Added EasyNavigation
- Added Debugify
- Added SpectateDeathCause
- Added LethalAfterDark
- Added PlayerKillCount
- Added NoInteractDelay
- Added SpectateEnemies
- Added JumpDelayPatch
1.0.4
- Added JetpackWarning
- Added FlashlightFix
- Added PlayerMapNumbers
- Added NoPropShadows
1.0.3
- Added Subtitles
- Added ViewbobFix
- Added FlashlightToggle
- Added WalkieUse
- Added Discount Alert
- Added Lightswitch Scan Node
- Updated All Dependencies (long overdue)
- Updated Readme
1.0.2
- Added HideChat
- Added VoiceHUD
- Added Minimap
- Added NameplateTweaks
- Updated Page
1.0.1
- Added Shiploot
- Added Always Hear Active Walkies
1.0.0
- Modpack Created
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: