MicrowaveableEscapeMusic Reimagined

v4.2.3·Updated 2024-11-17

Plays Music from various sources when the ship leaving early alert appears. Also plays a sound when the apparatus is pulled. I made this for me and my mates, download it if you want it.

About this mod Author’s original text

Microwaveable Escape Music Reimagined

Plays Music from various sources when the ship leaving early alert appears. The track that plays will be different depending on your location and the current weather. The volume of the music also reacts to your current location and even gets quieter if you're crouching.\

The Pack was intended to be used by myself, and my friends. you can download it if you like it, Or to tear it apart and make your own, since that's what I did here.

Change the option in the config file from "Default" to "Meltdown" if your playing with the meltdown mod. Threw some alarms n stuff in there to make it more immersive.

Might not work perfectly, you have been warned. Apologies to the 30 or so people who got this before I figured out it was broken.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
MicrowaveableEscapeMusic_Reimagined-4.2.3.zip
File size
441.3 MiB