MewMod
Disables jumpscares and other scary things (READ THE README)
About this mod Author’s original text
MewMod
mod that makes the game less scary.
for the very faint of heart ( i.e the mods author )
( if the reader wants to use this mod, please read the full readme!!!! the mod is off by default!!!! )
but what it do!!!!
- disable masked jumpscare / kill animation
- disable fear sounds, ambient insanity sounds and " non-diagetic sounds "
(more coming soon....)
config
the mod does nothing by default, to work well with the scenario of " one wants to use this with ones friends but the reader is the only one that needs this mod ", so one can simply drop it in a modpack without it being a negative to others that enjoy scary things.
anyways. to make the mod actually turn scary things off:
change lessScary in the config to be true. (case sensitive!)
todo
- disable masked jumpscare in a way where the player can still be saved (right now, the jumpscare is skipped by killing the player instantly.)
- disable more scary sounds
- disable fake sounds ( recorded player voices )
- is there blood in this game??
- maybe make the game brighter in general???? ( remove fog???? )
- disable more jumpscares....? ( the tree jumpscare is not very scary to the author, because it reminds the author of pretty plant girls. >< the author is also unaware of other jumpscares due to not having a lot of game time. )
when these are added to the mod, they will most likely be individually configurable.
contact
found a bug? something scary still happening? please tell the mod author!!!!
its discord is @starrrymoon
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: