MewingCompany
NOT A vanilla styley modpack, interesting twists, moons, monsters and cats this modpack incorporates the best mods in my opinion to make the game scarier and and funier without ruining the overall atm
Screenshots 1 screenshots
About this mod Author’s original text
MewingCompany
This modpack was made for my lazy friends who are tired of adding mods manually
NOT anymore a vanilla styley modpack, interesting twists, moons, monsters, and cats
This modpack incorporates the best mods in my opinion to make the game scarier and and funier without ruining the overall atmosphere
I will add more mods or remove some soon
The modpack is not demanding on performance, as my guys often complain about low fps
Optimization
I didn't add client-side mods for optimization, as you can find them in a separate modpack
I can recommend BetterPerformance Pack (nvm, already included)
ATTENTION
Be careful with taking the apparatus out, cuz it will cause the entire facility spirals into a self-destruction sequence! You'll have 2 minutes to escape and take off before you get vaporized.
FacilityMeltdown
Logs
1.0.6
- Added:
- LooksMaxxingLR
- Removed:
- LethalResonance
1.0.5
- Added:
- SillyCosmetics
- LethallyLethalPosters
- Lidl_Suit
1.0.4
- Removed for better fps:
- Kast
- Vintage Vixens
- LethalPosters
- Longer Day (now real)
- Added:
- Orion
1.0.3
- Removed for better fps:
- ShipTurrets
- StarlancerMoons
- Added:
- FixCentipedeLag
- BetterPerformance Pack
1.0.2
- Removed:
- Longer Day jk (u can make day longer in advanced company settings)
- Updated:
- MoreInteriors to: 2.3.0
- Mirage to: 1.0.12
- LethalSnap to: 1.4.5
- Added:
- InsanityRemastered
1.0.1
- Added 10 mods:
- HideChat
- CSync
- FacilityMeltdown
- BetterSprayPaint
- ItemsReworked
- Andy Suit
- Generic Suit Pack
- JesterFree
- Atlas Abyss
- LethalSnap
1.0.0
- Initial Test Release
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: