McDonalds
Adds McDonalds as a playable moon.
Screenshots 1 screenshots
About this mod Author’s original text
ALL CLIENTS NEED THE MOD INSTALLED
Description
McDonalds is a medium-sized moon with a large interior. All 3 different interiors are common here. The moon spawns around 40 scrap items worth over 2200 credits. Monster spawn rate is extremely high inside and outside. The exterior can be extremely dangerous as it's an active battlefield. It costs 2000 credits to route to this moon.
This moon adds the McDonalds World War level from The Super Mario 64 ROM Hack "Katze Stuck in the Toilet 64" as a playable moon. This is a standalone release for the McDonalds moon from the MarvHotel moon pack. You shouldn't install both of these mods to the same instance.
Recommendations
Universal Radar is heavily recommended for v70+ as the moon do not include a contour map. \
If you're using Lethal Sponge, set your Light Volumetric Dist Cap in Graphics Quality to 500 or more.
Credits
Permission to panic? by deleted_user_2906614 -- -- License: Attribution 3.0 \
Air Raid Siren Alarm by Poligonstudio -- -- License: Creative Commons 0 \
Small_Jet_flypast by Kevaaq -- -- License: Creative Commons 0 \
Crispy Nuclear Bomb Sound Cartoon CC0 by modusmogulus -- -- License: Creative Commons 0 \
atomic_bomb.mp3 by Taira Komori -- -- License: Attribution 4.0 \
Wind blowing into some cactus spine, on the top of the mountain, in the desert of Atacama (Chile). by felix.blume -- -- License: Creative Commons 0
Thanks to
Sniper for guidance with JLL stuff. \
IAmBatby for LethalLevelLoader. \
JacobG5 for JLL. \
AudioKnight for StarLancerAIFix. \
IceColdDietPeps multiplayer testing.
To Install
To install manually, extract all files into the BepInEx plugins/modules folder. \
Please make sure you have LethalLevelLoader and Jacob's Lethal Libraries installed. \
Also StarlancerAIFix is heavily recommended.
Contact
You can find me on Discord (@tomatobird8) or Twitch.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: