MaskedEnemyOverhaulModelAPIFix

v1.0.2·Updated 2024-01-22

Fixes Masked enemies to copy player models with Masked Enemy Overhaul!!!CURRENTLY BEING TESTED!!! DOES NOT WORK YET!!

About this mod Author’s original text

Masked Enemy Overhaul Model API Fix

A mod for Lethal Company which allows for MaskedEnemyOverhaul mod to copy player models from ModelReplacementAPI.

Currently, MaskedEnemyOverhaul mimics only copy player suits, including modded suits, but only copying

the texture/color when using mods that change the player model using ModelReplacementAPI, making masked

enemies stick out like a sore thumb when playing with custom player models.

SPAGHETTI CODE, I DON'T KNOW ANYTHING ABOUT C#, I AM TRYING TO REVERSE ENGINEER THESE MODS AND CODE!!

DOES NOT WORK YET!!

CURRENTLY BEING TESTED!!!

This mod fixes compatibility with MaskedEnemyOveraul and ModelReplacementAPI.

Installation

  • Install BepInEx
  • Unzip this mod into your Lethal Company/BepInEx folder

Or use the mod manager to handle the installing for you.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackBunyaPineTree-ModelReplacementAPIHomelessGinger-MaskedEnemyOverhaul

File & checksum

Filename
MaskedEnemyOverhaulModelAPIFix-1.0.2.zip
File size
60.6 KiB