MarioKartWeeklyCompany

v1.1.1·Updated 2024-08-16

For good boys and girls. Product may contain traces of pony.

About this mod Author’s original text

Changelog

v1.1.1

  • Added missing config file.

v1.1.0

  • Pack redone from scratch for our return. Scaled back on bigger gameplay changes for now.

v1.0.2

  • Added more emotes

v1.0.1

  • Added text chat stuff for our mute friend.
  • Added the Rolling Giant enemy mod.
  • Added SCP map and scrap.
  • Added Halo ODST cosmetics.
  • Added TF2 playermodels and emotes.

v1.0.0

  • Made a modpack so everyone only has to install one thing.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPacknotnotnotswipez-MoreCompanyanormaltwig-LateCompanyRickArg-Helmet_CamerasFlipMods-ReservedItemSlotCoreFlipMods-ReservedFlashlightSlotFlipMods-ReservedWalkieSlotRune580-LethalCompany_InputUtils

File & checksum

Filename
MarioKartWeeklyCompany-1.1.1.zip
File size
71.9 KiB