MagnetLock

v1.2.0·Updated 2024-08-20

A simple mod to disable the magnet from v55 in orbit.

About this mod Author’s original text

MagnetLock

A simple Lethal Company mod to disable the magnet switch in orbit!

Designed to use with mods such as CelestialTint or other mods which allow you to exit the ship during orbit.

Built for Lethal Company v62

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
MagnetLock-1.2.0.zip
File size
91.4 KiB