MadChaos
A Modpack for MadTheRabbit's Chaos Streams
About this mod Author’s original text
Welcome to MadTheRabbit's Chaos pack!
This pack is originally for MadTheRabbit's friend group, but feel free to use it as well if you so desire!
Changelog:
V1.0.0: Released the Pack:)
V1.0.1: Added Not So Brutal in place of Brutal Company
V1.0.2: Added Whistle Skin
V1.0.3: Removed Whistle Skin to re-enable more suits, added scp coilhead
V1.0.4: Removed the Endo Coilhead. Thought I did in.3. Whoops...
V1.0.5: Cleaned up the modlist a bit to attempt to prevent lag.
V1.0.6: Added Skinwalkers
V1.1.0: Removed Shotguns, Yippee, and Strange Objects. Added Neco Arc Hoarding bugs, YippeeScrap, FrostySuits, more mods, and Twitch Integration.
V1.1.1: Suit Pages
V1.1.2: Added more mods, removed a few unused ones as well
V1.1.3: Glowsticks removed, caused issue with bettersaves
V1.1.4: Removed Metal Pipe Shovel; Shovel is invisible:(
V1.1.5: Replaced SCP173 with Weeping Angels, Added ChillaxSCRAPS
V1.1.6: MaskOverhaul, return of LethalEscape (lag fixed), SpectateEnemies
V1.1.7: LateGame upgrades added for possible balance
V1.1.8: Giving up on Lethal Escape... AI doesn't like being outside... Added Cats and added "No Sell Limit"
V1.1.9: Removed LC_API. Was used for Not so Brutal Company, but that's not even here anymore. Added Coroner, removed Weeping Angel
V1.1.10: Didn't mean to have memetastic in there...
V1.1.11: Attempting to fix many issues. Individual mod updates have messed it up it seems
V1.2.0: Many mods updated. Realized I should've used 1.2.0 sooner.
V1.3.0: Likely the last update. Changed emotes to BadAssCompany
V1.4.0: Added Diversity
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: