MachineGun

v1.0.2·Updated 2025-09-10

A mod that turns the Shotgun into a Machine Gun

About this mod Author’s original text

MachineGun

UPDATE: Knockback removed. Use my LethalKnockback mod to achieve the same effect (but better).

  • Adds a rebindable key (default 'f') to use the Shotgun in Machine Gun mode. Hold it down to continuously fire at a configurable rate (in shots per second).
  • Currently gives the Shotgun infinite ammo (may have to load it initially). However, in the future I'd like to see Ammo become Magazines and for the Shotgun to get a new skin.
  • No one can join your game without the mod installed.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackRune580-LethalCompany_InputUtils

File & checksum

Filename
MachineGun-1.0.2.zip
File size
30.6 KiB