Lyreclaw

v1.1.1·Updated 2024-10-30

A ghost entity that will try to harm you.

About this mod Author’s original text

A terrifying monster lurking in the shadows... or a cute ghost based on a free prefab asset? Who knows...

This lil monster is a floating ghost entity (don't rely on mines) which will attempt to scare (and probably maul you) by sticking in front of you and making noises.

But be careful as it will attemps to charge at you and harm you!

Run faster than it and you should be fine.

(This mod is my first attempt at implementing a monster in Lethal Company, hence its quite simple AI, so don't expect too much)

Cadeau du rat.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackEvaisa-LethalLibEvaisa-HookGenPatcher

File & checksum

Filename
Lyreclaw-1.1.1.zip
File size
3.2 MiB