Luigis Mansion Gems

v2.3.2·Updated 2026-02-03

A Treasure Trove of Spooky Spoils

Screenshots 2 screenshots

About this mod Author’s original text

Luigi's Mansion Gems

Info

Throughout the numerous halls in the Luigi's Mansion franchise, many a colorful stones may be happened upon. Now they've been cropping up on numerous moons for pesky scavengers to find!

Featuring

  • The 3 Stones, 3 Diamonds, and King Boo's Crown from Luigi's Mansion
  • All 17 gem types from Luigi's Mansion 3
  • All 65 gems from Luigi's Mansion: Dark Moon TBD

Screenshots

  • Stones, Diamonds, and Crown (Luigi's Mansion)
  • Gems (Luigi's Mansion 3)

There are plenty more, but why flood the readme?

Credits to

  • [Nintendo] for making the Luigi's Mansion series.
  • s1ckboy for walking me through almost all of this process in scrap making.
  • QWERTYrodrigo for teaching me how to copy/paste in Unity.
  • pacoito for showing me how to recompile.

Plans

  • Adding in the gems from Luigi's Mansion: Dark Moon.
  • If ANYONE is able to rip those items, PLEASE find me in the LC modding discord.
  • General polish and whatnot.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackIAmBatby-LethalLevelLoader

File & checksum

Filename
Luigis_Mansion_Gems-2.3.2.zip
File size
1.0 MiB