Luigis Mansion Gems
A Treasure Trove of Spooky Spoils
Screenshots 2 screenshots
About this mod Author’s original text
Luigi's Mansion Gems
Info
Throughout the numerous halls in the Luigi's Mansion franchise, many a colorful stones may be happened upon. Now they've been cropping up on numerous moons for pesky scavengers to find!
Featuring
- The 3 Stones, 3 Diamonds, and King Boo's Crown from Luigi's Mansion
- All 17 gem types from Luigi's Mansion 3
- All 65 gems from Luigi's Mansion: Dark Moon TBD
Screenshots
- Stones, Diamonds, and Crown (Luigi's Mansion)
- Gems (Luigi's Mansion 3)
There are plenty more, but why flood the readme?
Credits to
- [Nintendo] for making the Luigi's Mansion series.
- s1ckboy for walking me through almost all of this process in scrap making.
- QWERTYrodrigo for teaching me how to copy/paste in Unity.
- pacoito for showing me how to recompile.
Plans
- Adding in the gems from Luigi's Mansion: Dark Moon.
- If ANYONE is able to rip those items, PLEASE find me in the LC modding discord.
- General polish and whatnot.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPackIAmBatby-LethalLevelLoader