LoquatScrapPack
Adds a handful of new scrap items to discover.
About this mod Author’s original text
Loquat Scrap Pack
Adds a handful of new scrap items to discover.
Built to blend into ordinary Lethal Company runs and larger modpacks without taking over the loot pool. The rest is better found in-game.
Requirements
- BepInExPack 5.4.2100+
- LethalLib 1.2.0+
Optional integrations are detected at runtime and are not required for the pack to load.
Compatibility
v0.3.4 targets Lethal Company v81 and is hardened for large modpacks:
- Missing or changed optional game APIs disable only the affected feature.
- A failed custom item is skipped instead of aborting game/network startup.
- Donor prefabs are validated before use and selected conservatively.
- Network prefabs are completed and validated before registration.
- Global hooks identify this pack's own prefabs rather than matching arbitrary item names.
For multiplayer, use the same Loquat Scrap Pack version on every client.
Configuration
Spawn rates, visual sizing, and optional integration settings are available in:
BepInEx/config/sosigelite.loquatscrappack.cfg
Defaults are intentionally conservative.
Building from source
Install the.NET 8 SDK, extract the source package, and run:
BUILD_MOD.bat
The build script compiles the plugin and produces a -ready package in dist.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: