LobotomyCorpWarning

v1.1.0·Updated 2024-12-28

plays the warning music from lobotomy corporation when the apparatus is pulled or the ship leaving alert appears

About this mod Author’s original text

Lobotomy Corporation Warning Music

this mod plays the warning music from lobotomy corporation/library of ruina when the apparatus is pulled or when the early ship leave alert appears. it was designed with FacilityMeltdown in mind, but it's not required.

note - there are three scripts with this mod, Default, FirstApparatus and Ruina. FirstApparatus will play first warning when the apparatus is taken, while the default will play second warning. Ruina is like default but will play the library of ruina versions instead (may be able to be used with the other scripts but im not 100% sure?)

hope you enjoy this mod and the anxiety inducing music of lobcorp as much as i do:3

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackBGN-PizzaTowerEscapeMusic

File & checksum

Filename
LobotomyCorpWarning-1.1.0.zip
File size
22.0 MiB