LobotomyCompany
Taking many bits of Audio from Lobotomy Corporation into Lethal Company
About this mod Author’s original text
Specifically, the sounds changed are: AlertHUD,
BigMachineRoom1, Big MachineRoom3, BoomboxMusic1, BoomboxMusic2, BoomboxMusic3, BoomboxMusic4,
BoomboxMusic5Zedfox, Button2, Button3, ButtonPress1, ButtonPress2, ComputerBeep3, EclipseAmbience,
Forest, HangarDoorOpening, HangarDoorShut, HoverButton1, LargeFanRoom, LowerCliffs, Menu1, MetalDoorShut1, MetalDoorShut2,
MidDay, Night, RecordPlayerJazz, ShovelReelUp, ShovelSwing, StartOfDay.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPackno00ob-LCSoundToolClementinise-CustomSounds