LobotomyCompany

v1.0.0·Updated 2023-12-23

Taking many bits of Audio from Lobotomy Corporation into Lethal Company

About this mod Author’s original text

Specifically, the sounds changed are: AlertHUD,

BigMachineRoom1, Big MachineRoom3, BoomboxMusic1, BoomboxMusic2, BoomboxMusic3, BoomboxMusic4,

BoomboxMusic5Zedfox, Button2, Button3, ButtonPress1, ButtonPress2, ComputerBeep3, EclipseAmbience,

Forest, HangarDoorOpening, HangarDoorShut, HoverButton1, LargeFanRoom, LowerCliffs, Menu1, MetalDoorShut1, MetalDoorShut2,

MidDay, Night, RecordPlayerJazz, ShovelReelUp, ShovelSwing, StartOfDay.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackno00ob-LCSoundToolClementinise-CustomSounds

File & checksum

Filename
LobotomyCompany-1.0.0.zip
File size
211.6 MiB