loaforcsSoundAPI LethalCompany
LethalCompany bindings for loaforcsSoundAPI (v2)
About this mod Author’s original text
loaforcsSoundAPI LethalCompany
Lethal Company bindings for SoundAPI.
Conditions
- LethalCompany:apparatus_state
- LethalCompany:dungeon_name
- LethalCompany:facility_power_state
- LethalCompany:moon_name
- LethalCompany:player:standing_on
- LethalCompany:time_of_day
- LethalCompany:player:audio_reverb
- LethalCompany:player:is_alone
- LethalCompany:player:health
- LethalCompany:player:insanity
- LethalCompany:player:location
Sound Report Sections
- Found Dungeon Types
- Found Moon Names
- Found Footstep Surfaces
- Player Location Types
- Apparatus State Types
- Time Of Day Types
- Found Reverb Presets
Updating from SoundAPI v1
- BREAKING: Condition types changed from LethalCompany:player_health to LethalCompany:player:health
- Make sure to list this package as an explicit dependency.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPackloaforc-loaforcsSoundAPI