LiveStats
In-game live stats overlay and pause menu tab for Lethal Company (quota, current run, downtime, crew, lifetime stats).
About this mod Author’s original text
LiveStats
An in-game stats tracker for Lethal Company. Shows a live overlay (day, moon, quota,
average scrap/day) and a "LiveStats" tab on the pause menu with a fuller readout of the current
run - use Left/Right Arrow while it's open to page back through earlier days from the same run -
plus personal lifetime stats accessible from the terminal.
Terminal commands
- livestats — your own lifetime profile (days survived, best streak, total deaths, favorite
moon, and more)
- deaths (or dea) — full breakdown of how many times you've died to each enemy/reason,
most deaths first
- ship loot — current ship loot plus the highest it's ever been, per party size (Solo/Duo/
Trio/Squad)
- message / message add / message clear — set a small viewer-facing note
shown in the corner of the pause menu's LiveStats tab
- sellinfo — how much scrap to sell, accounting for the current company buying
rate, to hit a target credit total
- /commands (or livestats help) — a short blurb on what LiveStats is, plus every command
above
Config
BepInEx/config/alterego.livestats.cfg:
- Overlay.Enabled (default true) — show the in-game HUD overlay. Also toggleable in-game
with the O key.
- Overlay.HeartbeatSeconds (default 1) — how often live stats refresh even without a
discrete game event, so timers/quota countdowns stay live.
- PauseMenu.ShowStreamSchedule (default false) — show a small "STREAM SCHEDULE" box in
the pause menu's LiveStats tab. Off by default since the schedule text baked into the mod
belongs to its original author.
If LethalConfig is
installed, all of the above are also editable from its in-game menu - entirely optional, the
mod works the same without it.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: