LethalToolbox
A Lethal Company Mod & Editor Tool to provide custom content creators with easily accessible ways to implement features and mechanics without then need for custom code.
About this mod Author’s original text
Lethal Toolbox
A Lethal Company Mod & Editor Tool to provide custom content creators with easily accessible ways to implement features and mechanics without then need for custom code.
If used, be sure to include as a dependency in your manifest.
This is a very early version of the mod, Please be sure to use with caution and understanding. Please report any bugs found.
Current Features
Unity Events
Lethal Company
- TimeOfDayChanged()
- PlayerEnterDungeon()
- PlayerExitDungeon()
- ApparatusTaken()
Unity
- OnCollisionEnter()
- OnTriggerEnter()
- OnTriggerExit()
Functions
Lethal Level Loader
- ToggleRouteProperties()
Lethal Company
- DamagePlayer()
- HurtPlayer()
Unity
- MoveObject()
- RotateObject()
- ParentObject()
Credits to game-icons.net for the mod icon.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: