LethalSounds
The largest and most authentic sound overhaul in the game as of uploading. This mod enhances your lethal company experience to new heights through creative and advanced sounds design, and also utilize
About this mod Author’s original text
I KNOW THE VOLUMES ARE REALLY WACKY NOW, I'VE BEEN WORKING ON THEM ALL DAY.
If you couldn't tell, this mod is an absolute shitpost and is in no way meant to be taken for a serious sound design mod.
None of the chosen sounds depict my worldview or are meant to be taken seriously.
It's just a dumb mod with a ytp feel.
Onto the mod:
I have replaced about 500 sounds out of the about 770 in the game currently.
I spent all day every day of a week and a half for this so please enjoy and spread word of the mod, it's funny as hell and I want to see how far it can go.
I do believe, as of uploading this, it will be the most expansive sound mod in the game so that's fun.
SPREAD THE MOD LIKE THE DISEASE IT IS.
-Shockwave750
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: