LethalSmokes

v1.0.0·Updated 2026-09-27

Cigarettes as scrap. Sell them, or light one up for a speed boost, slow healing and more stamina, then deal with the withdrawal. Synced for all players.

About this mod Author’s original text

LethalSmokes

Cigarettes for Lethal Company. They show up as low-value scrap on the moons: sell them, or

light one up. A lit cigarette hangs from your mouth for a minute, glowing, smoking and burning

down, and every player in the lobby sees and hears it. It gives you a small edge while it

burns, and a craving once it's gone.

How it plays

  • Find it: cigarettes spawn as scrap on every moon in small numbers. They weigh next to

nothing and sell for about 8-20 credits. You can scan, grab, pocket, drop and sell them and

keep them on the ship like any other scrap.

  • Light it (left mouse button while holding one). A lighter flicks, the cigarette leaves

your hand and hangs from your mouth for 60 seconds, burning down with a glowing, flickering

ember and ash that builds up and drops off (it lights up the area around you a little), and

trailing a curling ribbon of smoke. You can't light a second one

while the first still burns. At the end it fades out.

  • Drags: every 8-10 seconds you take a drag: your hand comes up to your face (only with

empty hands), the ember flares hot and throws a few sparks with a crackling inhale, and you

blow out a cloud of smoke. Everyone

nearby sees and hears it. The lighter flick is a tiny noise enemies close by can hear.

  • While it burns: about 10% faster movement, slowly growing stamina capacity and slow

health regeneration.

  • Afterwards: withdrawal. Your stamina capacity slowly sinks and your health slowly drains

(never below 50, and it can never kill you) until you light the next one.

  • Everything resets when you die, the round ends or you leave.
  • Stamina capacity makes your sprint meter drain slower (or, in withdrawal, faster); the meter

still shows a full bar as full and refills in the usual time. Withdrawal health drain pauses

in orbit, where the game makes you invulnerable anyway.

Config

BepInEx/config/com.roandegraaf.lethalsmokes.cfg

| Section | Entry | Default | What it does |

|---|---|---|---|

| Spawning | RarityLowTier / RarityMidTier / RarityHighTier / RarityModded | 15 / 15 / 15 / 15 | Spawn weight on Experimentation, Assurance, Vow / Offense, March, Adamance / Rend, Dine, Titan, Artifice, Embrion / modded moons (0 = none) |

| Spawning | MinValue / MaxValue | 20 / 51 | Raw scrap value range; the game scales it by about 0.4, so it sells for 8-20 |

| Smoking | BurnDuration | 60 | Seconds a cigarette burns (the host's value is used) |

| Smoking | DragIntervalMin / DragIntervalMax | 8 / 10 | Seconds between drags, picked at random in this range (the host's values are used) |

| Effects | SpeedBoostPercent | 10 | Extra movement speed while smoking |

| Effects | CapacityRisePercentPerSecond / CapacityMaxPercent | 0.5 / 130 | Stamina capacity growth while smoking |

| Effects | CapacityFallPercentPerSecond / CapacityFloorPercent | 0.25 / 70 | Stamina capacity loss during withdrawal |

| Effects | HealAmount / HealIntervalSeconds | 1 / 3 | Health regeneration while smoking |

| Effects | WithdrawalDrainAmount / WithdrawalDrainIntervalSeconds / WithdrawalHealthFloor | 1 / 5 / 50 | Health drain during withdrawal |

| Visuals | LightRange / LightIntensity | 3.5 / 40 | The ember's glow, in metres and lumens (each player's own value) |

| Audio | SoundVolume | 0.8 | Volume of the lighter, inhale, exhale and burnout (each player's own value) |

| Audio | EnemyNoiseOnLight | true | Whether the lighter flick makes a very small noise enemies can hear (the host's value is used) |

| Debug | CigarettesInShip | 0 | When hosting, top the ship up to this many cigarettes on load |

Which values follow the host: every client uses the host's BurnDuration,

DragIntervalMin/DragIntervalMax, EnemyNoiseOnLight and all Effects values (a client

uses its own until the host's arrive, right after joining). Spawning only matters on the

host, since only the host spawns scrap. Visuals and SoundVolume are each player's own.

Dependencies

  • BepInExPack
  • LethalLib 1.2.0
  • LethalNetworkAPI 3.4.2

Multiplayer

  • Every player in t

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackEvaisa-LethalLibxilophor-LethalNetworkAPI

File & checksum

Filename
LethalSmokes-1.0.0.zip
File size
68.5 KiB