LethalRPG

v0.8.0·Updated 2026-10-12

Level up in Lethal Company: spend your share of the quota on 21 upgrades and unlock a skill tree of 22 skills with XP you keep forever. Works alongside LateGameUpgrades. Everyone in the lobby needs it

About this mod Author’s original text

LethalRPG

Personal progression for Lethal Company: every player buys their own upgrades such as more stamina, more health or extra

item slots, paid with a share of the money the crew earns above the quota. On top of that come unique and ultimate skills

that you unlock with XP and keep forever.

Status: singleplayer is tested and should work. Multiplayer is still being tested and not fully covered yet;

you may run into bugs there.

Requirements

  • BepInExPack (your mod manager installs it automatically).
  • Every player in the lobby needs LethalRPG, in a compatible version (same minor version, e.g. 0.7.x).
  • Recommended: LethalConfig, so all settings can be

changed in the in-game mod menu.

How it works

  • Upgrades have several levels and cost money. When a quota is completed, part of the surplus is paid out as

budget to the players: by default split by the scrap each of them brought to the ship; the host can also split it

evenly or give every player the full share.

  • Unique skills cost XP and need a certain level in a related upgrade (skill tree). Ultimate skills are the top of

the tree: expensive and with two requirements.

  • XP comes from your rank at the end of each day, scrap you bring in, monsters you kill, surviving a day and completed

quotas.

  • Upgrades last one run: when the crew gets fired they are gone. The mod remembers what you had, though, and

rpg rebuy buys it again.

  • XP and skills are permanent: they are stored on your own PC and apply in every lobby and save.
  • Every player buys and owns their upgrades, or the crew shares them in team mode (see below). The rules (prices,

shares, difficulty, balancing, team mode) are set by the host.

Controls

Terminal

rpg page 1: body upgrades, your budget and your XP

rpg tools page 2: tool upgrades

rpg unique page 3: unique skills

rpg ult page 4: ultimate skills

rpg sneak details of an upgrade or skill

rpg buy sneak buy the next level

rpg buy sneak 3 buy three levels ("max" = up to the highest level)

rpg stats your stats: health, slots, load, sprint time and all upgrades

rpg crew what your teammates have

rpg build your saved build; "rpg build save" saves your current upgrades

rpg rebuy buy the missing levels of your build; "rpg rebuy auto" does it after every payout

rpg refund respec: shows what you get back; "rpg refund confirm" resets everything

rpg profile your permanent profile and its backups; "rpg profile restore 1" puts backup 1 back

rpg info the rules on this ship

rpg report writes a bug report without names (see "Reporting a bug")

skills works the same as rpg. The terminal's other page lists RPG as well.

Skill menu

Press K (changeable under 5. Interface; terminal and menu show the key as your keyboard labels it) to open a menu

in the game's look that can do everything the terminal can: every upgrade and skill with its levels, effect (now and next level), price and the buttons BUY (one level) and MAX (as many levels as your money

allows), or LEARN for skills. Point at a row to see its description, requirements and details at the bottom. Further

tabs: Stats (your stats, respec, and your profile with its backups and RESTORE), Crew & Build (teammates,

saved build, rebuy) and Rules (the rules on this ship, WRITE BUG REPORT, with DebugCommands also the test

commands). Like at the terminal, buying, rebuy and respec only work on the ship; looking, saving your build, switching

auto rebuy, restoring a profile backup and writing a bug report work anywhere. K or Esc closes the menu; while it

is open your character stands still.

HUD

Small lines appear below the weight when they are needed:

  • Status line: your health when Vitality raises it above 100 (HP 140/200; the game's display only shows damage

below 100), Second Wind charges left, ADRENALINE, ROD ACTIVE (storm, outside, carrying metal), RALLIED

(a teammate with Rallying Presence is close) and a short "+6 XP (Thumper)" after a kill.

  • Danger Sense, Bio Monitor, Compass and Prospector, if you have these skills (see be

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
LethalRPG-0.8.0.zip
File size
249.7 KiB