LethalRegeneration

v1.3.1·Updated 2026-04-06

Natural health regeneration mod with customizable parameters that syncs with host

About this mod Author’s original text

Lethal Regeneration

Customizable natural health regeneration mod that syncs with host

Configurable Parameters

Any invalid value will be replaced by the default value.

Regen Power

  • Default Value: 5
  • Description: Amount of health points that are regenerated per tick.
  • Valid Values: Between 1 and 100

Ticks Per Regeneration

  • Default Value: 2
  • Description: Interval of ticks that elapses since healing (1 tick equals each time the clock changes time).
  • Valid Values: More than 0

Enable Regeneration Outside Ship

  • Default Value: False
  • Description: If the value is true, health regeneration will also be outside the ship, since by default it is activated inside.
  • Valid Values: True or False

Regen Power Outside Ship

  • Default Value: 5
  • Description: Amount of health points that are regenerated per tick, requires Regeneration Outside The Ship enabled.
  • Valid Values: Between 1 and 100

Ticks Per Regeneration Outside Ship

  • Default Value: 2
  • Description: Interval of ticks that elapses since healing, requires Regeneration Outside The Ship enabled(1 tick equals each time the clock changes time).
  • Valid Values: More than 0

Regeneration As Upgrade

  • Default Value: False
  • Description: If the value is true, in order to regenerate health you must buy a ship upgrade.
  • Valid Values: True or False

Upgrade Price

  • Default Value: 800
  • Description: Cost of ship upgrade.
  • Valid Values: More than 0

Regeneration Limit Per Player

  • Default Value: -1
  • Description: Regeneration limit in a round.
  • Valid Values: More than 0 (-1 to be unlimited)

Credits

  • Programmed by Toskan4134
  • Icon by Masshita

Special thanks to Owen3h for helping me to sync config files

Contact

Feel free to propose new ideas, suggest improvements, report bugs or just chat!:D

  • Discord: Toskan4134
  • Twitter: Toskan4134
  • Mail: Toskan4134@gmail.com
  • Ko-Fi: Toskan4134

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
LethalRegeneration-1.3.1.zip
File size
14.8 KiB