LethalPresents
A mod which gives Presents a configurable chance of spawning a random enemy when opened. v80 Compatible!
About this mod Author’s original text
LethalPresents
A mod which gives Presents a chance of spawning a random enemy when opened. This is a maintained and updated version of LethalPresents by Azim with permission.
Configuration
In your BepInEx/config/LethalPresents.cfg the following options are present:
SpawnChance, to configure the probability of enemies spawning;
EnemyBlocklist, list of enemies to remove from the spawn pool, see game logs for available options;
IsAllowlist, turns blocklist into allowlist, so that only enemies from that list can spawn. Spawned enemies are still filtered by map and inside/outside, so make sure to provide at least one entry for factory, mansion and outside;
ShouldSpawnMines, to enable/disable spawning of the mines;
ShouldSpawnTurrets, to enable/disable spawning of the turrets.
Moons to ignore, A list of moons to ignore enemy present spawning mechanics on.
Recommended Other Mods to Try With
- LCR - Makes things a bit more unpredictable.
- Brutal Company Minus Extra Reborn - Unpredictable Chaos alongside Chaos.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: