LethalMessages

v1.1.0·Updated 2026-03-19

Funny randomized in-game chat messages for deaths, monster encounters, and game events.

About this mod Author’s original text

LethalMessages

A BepInEx mod for Lethal Company that sends funny, randomized chat messages when players die, encounter monsters, or trigger in-game events.

Features

  • Death Messages — Randomized messages for all 16 causes of death, sent to in-game chat with red coloring
  • Monster Kill Messages — Specific messages for 21+ monsters (Bracken, Jester, Forest Giant, Eyeless Dog, etc.)
  • Monster Encounter Messages — Non-lethal encounter alerts (grabs, haunts, hits) with 15-second cooldown per enemy
  • Event Messages — Situational alerts for critical damage, ship leaving, teleporter use, quota fulfilled, and more
  • Modded Enemy Support — Generic fallback messages for custom/modded enemies
  • Enemy Blacklist — Filter out passive creatures you don't want messages for
  • Extended Chat Duration — Configurable chat fade time (default 6s vs game's ~4s)

All messages are host/server only and appear in the in-game text chat.

Configuration

Config file location:

BepInEx/config/com.github.luckofthelefty.LethalMessages.cfg

| Section | Setting | Default | Description |

|---------|---------|---------|-------------|

| General | ChatMessageDuration | 6 | How long chat messages stay visible (seconds). Set ≤4 for game default. |

| Player Events | CriticalDamageMessages | false | Alert when a player's health drops to ≤20. |

| Ship Events | ShipLeavingMessages | false | Alert when the ship is leaving. |

| Ship Events | VoteToLeaveMessages | false | Alert when someone votes to leave early. |

| Ship Events | TeleporterMessages | false | Alert when the teleporter is used. |

| Ship Events | QuotaFulfilledMessages | false | Alert when the profit quota is met. |

| Monster Encounters | MonsterEncounterMessages | true | Show non-lethal monster encounter messages. |

| Monster Encounters | CustomEnemyEncounterMessages | true | Show fallback messages for modded/custom enemies. |

| Monster Encounters | EnemyBlacklist | (passive creatures) | Comma-separated enemy names to ignore. |

Installation

  • Install BepInEx 5 for Lethal Company
  • Place com.github.luckofthelefty.LethalMessages.dll in BepInEx/plugins/
  • Launch the game

Building

dotnet restore

dotnet build

Output: LethalMessages/bin/Debug/netstandard2.1/com.github.luckofthelefty.LethalMessages.dll

Support

This mod is provided as-is. Support is limited to none. Feel free to fork and modify for your own use.

License

MIT

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackxilophor-StaticNetcodeLib

File & checksum

Filename
LethalMessages-1.1.0.zip
File size
70.9 KiB