LethalFixes

v1.3.3·Updated 2026-04-05

Fixes for a bunch of common issues.

About this mod Author’s original text

LethalFixes

Information

This mod fixes a bunch of common Lethal Company issues:

  • General Fixes
  • [Host] Made the debug menu test room & invincibility toggles show whether they are enabled/disabled.
  • [Host] Fixed clients seeing the default disconnect message when kicked instead of a kick message.
  • [Host] Fixed the host's rank not syncing to clients on initial join.
  • The same as RankFix.
  • [Host] Fixed stormy weather only working for the first stormy day of each session if items are left outside.
  • [Host] Fixed stormy weather breaking after an item is destroyed.
  • [Client] Fixed the start lever cooldown not being reset on the deadline when attempting to route to the company after attempting to go to a regular moon.
  • [Client] Fixed the terminal scan command approximate value calculation to use the scrapValueMultiplier and exclude items inside the ship.
  • [Client] Fixed the terminal scan command including dead bodies in the scrap counts.
  • [Client] Removed shadows from the fancy lamp & apparatus to improve performance.
  • The same as NoPropShadows but without the requirement of having to re-join the lobby for the shadows to be removed from newly spawned props.
  • [Client] Made PTT speaking indicator only visible when speaking.
  • [Client] Made PTT speaking indicator show for voice activity too.
  • [Client] Fixed the name above your head in LAN not including the player id (currently it just shows Player #).
  • [Client] Fixed the main menu buttons not being aligned properly.
  • The same as Align Menu Buttons.
  • [Client] Fixed the current vehicle passenger being set to null on the local client.
  • [Client] Fixed the vehicle steering wheel visually desyncing from the actual steering angle.
  • [Client] Fixed getting stuck in the vehicle drivers seat when getting in at the same time as someone else.
  • [Client] Changed Dissonance log levels to fix log spam during voice chat lag.
  • The same as DissonanceLagFix but with the ability to change the log level in the config and with all of the log levels changed instead of only the recording one.
  • Mod Default: Error (4)
  • [Client] Changed NetworkManager log level to fix log spam from RPCs.
  • The same as FixRPCLag but with the ability to change the log level in the config.
  • Mod Default: Normal (1)
  • Enemy Fixes
  • [Host] Fixed outdoor enemies being able to spawn inside the outdoor objects.
  • [Host] Fixed butler knife and metal ordered items not attracting lightning until the next round.
  • [Client] Fixed the death sound of Baboon Hawks, Hoarder Bugs & Nutcrackers not working.
  • For additional sound fixes I would suggest using EnemySoundFixes.
  • [Client] Fixed old birds being desynced on clients after the first flight.
  • [Host] Fixed old birds erroring if the enemy they are targeting gets destroyed by an earth leviathan.
  • Spike Trap Fixes
  • [Host] Fixed interval spike trap entrance safety period not preventing death if the trap slams at the exact same time that you enter.
  • [Client] Fixed player detection spike trap entrance safety period not preventing death if the trap slams at the exact same time that you enter.
  • [Client] Fixed spike traps having no indication when disabled via the terminal (they now play the landmine deactivate sound and have the light emissive disabled).
  • [Client] Fixed player detection spike trap inverse teleport safety period lasting for 0.2s instead of 1.2s.

Configuration

The mod has some configuration options including:

  • Toggle for the terminal scan changes to allow compatibility with other mods.
  • Toggle for the spike trap terminal activate/deactivate sounds.
  • Toggle to decide whether the PTT speaking indicator shows for voice activity.

Support

You can get support in any the following places:

  • The thread in the LC Modding Discord Server
  • GitHub Issues
  • My Discord Server

Latest Versions

| Mod Version | Game Version |

| ----------- | ------------ |

| v1.3.3 | v80+ |

| v1.3.0 | v73 |

| v1.2.7 | v70 - v72 |

Compatibility

-

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
LethalFixes-1.3.3.zip
File size
81.1 KiB