LethalFixes
Fixes for a bunch of common issues.
About this mod Author’s original text
LethalFixes
Information
This mod fixes a bunch of common Lethal Company issues:
- General Fixes
- [Host] Made the debug menu test room & invincibility toggles show whether they are enabled/disabled.
- [Host] Fixed clients seeing the default disconnect message when kicked instead of a kick message.
- [Host] Fixed the host's rank not syncing to clients on initial join.
- The same as RankFix.
- [Host] Fixed stormy weather only working for the first stormy day of each session if items are left outside.
- [Host] Fixed stormy weather breaking after an item is destroyed.
- [Client] Fixed the start lever cooldown not being reset on the deadline when attempting to route to the company after attempting to go to a regular moon.
- [Client] Fixed the terminal scan command approximate value calculation to use the scrapValueMultiplier and exclude items inside the ship.
- [Client] Fixed the terminal scan command including dead bodies in the scrap counts.
- [Client] Removed shadows from the fancy lamp & apparatus to improve performance.
- The same as NoPropShadows but without the requirement of having to re-join the lobby for the shadows to be removed from newly spawned props.
- [Client] Made PTT speaking indicator only visible when speaking.
- [Client] Made PTT speaking indicator show for voice activity too.
- [Client] Fixed the name above your head in LAN not including the player id (currently it just shows Player #).
- [Client] Fixed the main menu buttons not being aligned properly.
- The same as Align Menu Buttons.
- [Client] Fixed the current vehicle passenger being set to null on the local client.
- [Client] Fixed the vehicle steering wheel visually desyncing from the actual steering angle.
- [Client] Fixed getting stuck in the vehicle drivers seat when getting in at the same time as someone else.
- [Client] Changed Dissonance log levels to fix log spam during voice chat lag.
- The same as DissonanceLagFix but with the ability to change the log level in the config and with all of the log levels changed instead of only the recording one.
- Mod Default: Error (4)
- [Client] Changed NetworkManager log level to fix log spam from RPCs.
- The same as FixRPCLag but with the ability to change the log level in the config.
- Mod Default: Normal (1)
- Enemy Fixes
- [Host] Fixed outdoor enemies being able to spawn inside the outdoor objects.
- [Host] Fixed butler knife and metal ordered items not attracting lightning until the next round.
- [Client] Fixed the death sound of Baboon Hawks, Hoarder Bugs & Nutcrackers not working.
- For additional sound fixes I would suggest using EnemySoundFixes.
- [Client] Fixed old birds being desynced on clients after the first flight.
- [Host] Fixed old birds erroring if the enemy they are targeting gets destroyed by an earth leviathan.
- Spike Trap Fixes
- [Host] Fixed interval spike trap entrance safety period not preventing death if the trap slams at the exact same time that you enter.
- [Client] Fixed player detection spike trap entrance safety period not preventing death if the trap slams at the exact same time that you enter.
- [Client] Fixed spike traps having no indication when disabled via the terminal (they now play the landmine deactivate sound and have the light emissive disabled).
- [Client] Fixed player detection spike trap inverse teleport safety period lasting for 0.2s instead of 1.2s.
Configuration
The mod has some configuration options including:
- Toggle for the terminal scan changes to allow compatibility with other mods.
- Toggle for the spike trap terminal activate/deactivate sounds.
- Toggle to decide whether the PTT speaking indicator shows for voice activity.
Support
You can get support in any the following places:
- The thread in the LC Modding Discord Server
- GitHub Issues
- My Discord Server
Latest Versions
| Mod Version | Game Version |
| ----------- | ------------ |
| v1.3.3 | v80+ |
| v1.3.0 | v73 |
| v1.2.7 | v70 - v72 |
Compatibility
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Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPack