LethalCCTV

v1.3.1·Updated 2026-10-08

Security cameras, alarms, a hackable mainframe and locked stashes in the facility.

Screenshots 4 screenshots

About this mod Author’s original text

LethalCCTV

I am Y4NGZ, an up and coming rapper out of NYC/Detroit. All of my mods are

inspired by the music I write. If you are interested in knowing more about me,

check out my SoundCloud:

Generative AI usage

The entire code base of this mod was created with generative AI. Assets are

free, licensed, paid for, or generated with AI tools. If you do not wish to play

with AI-generated content, do not install this mod.

What LethalCCTV does

LethalCCTV fills the facility with security cameras and locked Company stashes.

If an active camera spots you, the alarm goes off. The entrances seal for a while

and monsters head for the tripped alarm. Hack the mainframe in each interior to

shut the active cameras down.

Requirements

Your mod manager installs these automatically:

  • BepInExPack
  • LethalLib
  • DawnLib
  • CSync
  • LethalNetworkAPI
  • LethalCompany InputUtils
  • Y4NGZInteractions
  • Y4NGZCore

Cameras

  • Red - passive. It sees you and does nothing.
  • Orange - active. Getting spotted trips the facility alarm.

An active camera shows a detection warning on your HUD when you are in its field of view.

The brighter it gets, the closer it is to tripping the alarm.

The mainframe

A mainframe spawns inside every interior. Beat its hacking mini-game to disable the

active cameras. A hacked mainframe also shows how much scrap is in the interior,

lets you speak over a facility-wide intercom and lists the four-digit stash codes.

Company stashes

Company stashes open with a four-digit keypad code from the mainframe. The mainframe

does not say which code belongs to which stash, so you may need teamwork to open them all.

Stashes hold gold bars by default. Their spawn lists are configurable.

The ship CCTV station

The CCTV station is sold in the store. It gives you the camera feeds, a walkie-talkie

and a live radar of the interior. From the station you can ping locations, acquire

targets and hack the mainframe remotely. If OpenBodyCams is installed, every connected

player gets their own named bodycam feed at the start of the feed list.

Configuration

The configuration file is BepInEx/config/com.y4ngz.company.lethalcctv.cfg. The host's settings apply in multiplayer.

  • Security Systems / Security Enabled - master switch for cameras, alarms, lockdown gates and drills.
  • Mainframe / Enabled - turn the mainframe off. Cameras and alarms still work, and breaking a camera is the only way to stop it.
  • Company Stashes - Enabled, Loot Rolls, Loot Pool and minimum/maximum stash counts per moon risk level.

Compatibility

Independent installation: LethalCCTV needs only Y4NGZCore and the libraries listed under

Requirements. The other Y4NGZ packages are optional companions - install any combination

and each one lights up its extra behavior.

The required Core package is Y4NGZ313-Y4NGZCore-1.0.10 or newer.

| Mod | What it adds |

| --- | --- |

| Contracted | Contract camera pings, mainframe and Company Stash integration, and facility security reactions; Contracted also feeds the stash loot table. |

| Y4NGZ Upgrades | The Chameleon upgrade, the Field Operations tablet, camera interactions and markers, and a CCTV time statistic. |

| Better Armory | Its weapons can be made Company Stash exclusive. |

| OpenBodyCams | Every connected player gets their own named bodycam feed at the start of the CCTV station's feed list. |

| GeneralImprovements | Compatible with Better Monitors. |

Asset credits

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GitHub

Source code:

Bugs

Report bugs at

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

Sigurd-CSyncBepInEx-BepInExPackRune580-LethalCompany_InputUtilsEvaisa-LethalLibxilophor-LethalNetworkAPITeamXiaolan-DawnLibY4NGZ313-Y4NGZInteractionsY4NGZ313-Y4NGZCore

File & checksum

Filename
LethalCCTV-1.3.1.zip
File size
24.1 MiB