LethalCattle
A full barn of friends, smarter monsters, and no promise you'll all come home.
About this mod Author’s original text
Modpack is subject to change, do not manually update mods
Lethal Cattle
A content-rich, stability-obsessed Lethal Company experience, built for a full barn of friends and the chaos that follows. This pack doesn't just pile on difficulty. It reshapes your pastures, floods them with smarter and stranger creatures, and spends nearly a third of its roster making sure the whole herd runs smoothly while everything on the moon tries to send you to slaughter. Bring a crew, bring a flashlight, and don't count on all of you coming home.
What's Hunting the Herd
CodeRebirth is the beating heart of this pack, a sprawling content expansion themed around "Project Rebirth," an intergalactic mining operation gone wrong. It adds an entire custom moon, a fresh roster of enemies, and disaster weathers that will end your run in seconds: get pulled apart by roaming tornados, or watch the world slowly crumble around you while rare crystals surface for the brave (or stupid) enough to grab them. On top of that come new scrap, shop items, and the trusty mole digger to carve your way through it all.
Biodiversity expands the fauna with variants of existing creatures and originals of its own, some hostile, some unsettlingly helpful:
- The Aloe is a neutral, Bracken-like entity who hunts by your HP. The lower your health, the more she wants you. Get caught and she'll drag you off to her favorite spot to nurse you back to health, whether you like it or not. Mash to escape, and watch your back on the way out.
- The Ogopogo are massive water leviathans lurking at the bottom of Vow, March, and Adamance. They never leave the water, which is the only comforting thing about them. Stay on dry land.
- Vermin are the spawn of the Ogopogo, spilling out during floods and after their parent has dragged prey into the nest. Where there's one, there's a swarm.
Wesley's Enemy Variants layers even more surprises onto vanilla spawns, so even the monsters you think you know can catch you off guard. And through it all, ImmortalSnail is coming for you: slowly, endlessly, and utterly unkillable. You can outrun it. You cannot outlast it.
Smarter, Deadlier AI
The predators actually think now. FairAI, SmartEnemyPathfinding, and StarlancerAIFix overhaul enemy behavior from the ground up and repair the broken vanilla logic that let you cheese them, while PathfindingLib and PathfindingLagFix make sure all that extra intelligence never costs you a single frame. SpawnCycleFixes and Chameleon correct how, when, and where things appear, so encounters feel deliberate instead of random. Every threat in this pack, vanilla or modded, plays exactly the way it was meant to. That's not a mercy. That's the point.
Trust No One in the Field
A full Mirage stack lets enemies record and replay your herdmates' voices, turning a friendly shout down the hallway into bait. Paired with MaskedInvisFix and MaskFixes, the masked ones hide better and sound exactly like the people you trust. When someone calls for help in the dark, you'll have half a second to decide whether it's really them. Good luck telling the flock from the wolves.
Round Up the Herd
Lethal Company is best with a crowd, and this pack is built for one:
- MoreCompany expands the herd well past the vanilla cap of four, so nobody sits out
- OpenBodyCams brings working ship-monitor body cams, letting whoever's on comms watch every teammate's final, panicked moments in real time
- TooManyEmotes adds a huge emote library with a full radial wheel, for celebrating a clean run or dancing on a friend's corpse
- FashionableCompany and BarberFixes let everyone look good on the long walk to the slaughterhouse
New Pastures to Graze
Wesley's Moons, Interiors, and Weathers deliver a huge, cohesive set of new planets, dungeons, and conditions to explore, while DungeonGenerationPlus reshapes interior layouts so no two facilities ever feel the same. Wander too far and you might find yourself in the Eternal Void. Piece together what happened here through
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: