LethalBS Modpack
Collection of mods for easier deployment within the BS-Express group
About this mod Author’s original text
Changelog
v1.0.5
- Adjusted configs for mods:
- Diversity - Total darkness disabled
- ScoopysVarietyMod - Reduced chance of castle interior to ~25% instead of 50%
- VoiceHUD - Icon now shifts color based on volume
- Mimics - Enabled easier tells
v1.0.4
- Removed BiggerLobby - removed to migrate fully to MoreCompany (mostly for the cosmetic support)
- Removed Skinwalkers - Added more confusion/annoyance than value to the game + few users encountering issues with audios played
- Added Mimics - Pay careful attention to where you came in!
- Added Diversity - Mobs now have more complex and terrifying interactions + darker interiors when lights are off + challanging player status effects
- Added multiple moons (EGypt, SecretLabs, Orion)
- Added ScoopysVarietyMod - new dungeon interior avail on all moons + new scrap
v1.0.3
- Added VoiceHud (visual indicator when you speak/make noise in mic)
- Added TooManyEmotes: default bind is backtick/tilde key (MoreEmotes still exists, but is a separate keybind!)
- Added TooManyCosmetics (Plus additional dependencies)
- MoreCompany was added here as a dependecy of TooManyCosmetics. If conflicts arise from having BiggerLobby installed, BiggerLobby may be removed later on!
- Re-added Yippee mod, because if you dont want it, you're probably not the target audience of this pack
v1.0.2
- Added CozyImprovements by Spyci
- Added Touchscreen by TheDeadSnake
- Turns out dependencies removed from pack are not removed from or prompted to the client; manual removal is still necessary.. sadge
v1.0.1
- Removed YippeeMod - Testing how dependency removal is handled, and allow users to not use mod if they do not desire
- Added Lock_Doors_Mod by ENZ
v1.0.0
- Upload initial modpack
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
2018-LC_APIRune580-LethalCompany_InputUtilsRenegades-FlashlightToggleBadham_Mods-SCPFoundationDungeonPopleZoo-BetterItemScanEvaisa-HookGenPatcherBepInEx-BepInExPackEvaisa-LethalLib