LethalBounties
No scrap spawn, killing enemies drop scrap. Find and take down your bounties [Multiplayer Compat].
About this mod Author’s original text
Lethal Bounties
is a Lethal Company mod where a set amount of enemies according to the moon's power level are assigned while in orbit. Normal scrap does not spawn, and enemies that you kill will drop scrap. (ATM the Apparatice is available).
Only killable enemies will ever be assigned as a bounty, so don't worry about any immunities.
But don't assume this is just an indoor mission, oh no no, that is not what the company wants. Some moons may have different bounties.
Bounty enemies aren't random, they preserve their max spawn counts and their moon weights. So Experimentation would usually have Bunker Spiders, Snare Fleas, and Hoarding Bugs, as well as some rare enemies like Brackens, Nutcrackers, and other spawns that can occur on Experimentation.
Once all bounties perish, you get a full clear reward based on how difficult it was!
Enemy bounty scrap values can be adjusted in the config.
INDOOR BOUNTY
Indoor enemies that are not invincible can be assigned bounties.
OUTDOOR BOUNTY
Outdoor enemies that are not invincible can be assigned bounties.
DAYTIME BOUNTY
Daytime enemies that are not invincible (aside from Circuit Bees) can be assigned bounties.
ASSASSINATION BOUNTY
One Indoor enemy is the bounty with multiplied value, while the rest of the Indoor/Outdoor power level goes to Invincible enemies.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: