LethalBattleTweaks
A shovel-combat mod with dynamic enemy refill, corpse cleanup, combat scoring, rescue, and configurable battle-room rules.
About this mod Machine translation
LethalBattleTweaks
Chinese description
A deadly company module with the core of killing monsters with a shovel. Improve your skills through continuous practice. It has dynamic monster replenishment, corpse removal and some functions that can enhance the experience of the battle room. I wish you a happy battle and become the god of war as soon as possible.
Installation instructions:
- Only the host machine needs to be installed for normal use, other players do not need to install it.
Function
- Dynamic monster replenishment
- Optional disabling of mines, turrets, and spikes
- Optionally disable natural monster spawning in the original version
- Optionally disable scrap refresh
- Modifiable starting money
- Automatically unlock doors
- Each tank of TZP can restore blood once
- Enemies can drop TZP-Inhalant and Stun grenade
- Can automatically clean up monster corpses
- Spider webs will be automatically cleaned after death
- Can disable player's melee damage to allies
- Allows the butler to open the door almost instantly
- Allows the Nutcracker to not harm monsters, but still harm players
- Configurable whether the Nutcracker drops guns and bullets when it dies
- Configurable whether the butler will drop knives and bees when he dies
- Optional execution: After the spacecraft lands, players who have not entered the facility before the countdown ends will be executed. Players who hang up in the spacecraft will also be executed.
- A simplified battle scoreboard with configurable call-out keys on the console, showing rankings, hits, scores and total points
- The top scorers can be reported to all players in chat at configured intervals
- The host can use the scoreboard to rescue players who are stuck in the facility through reverse transmission. You are exempt from execution for 45 seconds after rescuing the spacecraft, once per player per round by default.
- At the end of the game, the MVP of the game will be announced in the chat bar
- Optional magnification of bust fish (default magnification 1.5) and housekeeper (default magnification 1.3), the two switches can be configured independently. The original intention of this function is to prevent some players from getting stuck on doors or cabinets to fight monsters.
Default configuration
Enemy Refill
- Enabled = true
- Interval = 5
- TotalCap = 18
- RefillDelay = 10
- SpawnDelay = 0.3
- BatchSize = 3
illustrate:
- Enabled: Whether to enable the dynamic monster replenishment system.
- Interval: How many seconds does the system check the current number of monsters and decide whether to replenish monsters.
- TotalCap: The total cap of monsters in the facility maintained by the monster replenishment system. Once the upper limit is reached, replenishment will not continue.
- RefillDelay: The delay time for the monster replenishing system to start working after the spacecraft lands.
- SpawnDelay: The spawn interval between each monster in a single monster replenishment batch.
- BatchSize: In each monster replenishment check, the maximum number of monsters that can be replenished continuously.
- Init: The number of additional monsters generated at the beginning.
- Max: The maximum number of monsters that can be maintained on the field.
- Weight: The weight of the monster when it is selected to be patched up. The higher the value, the easier it is to appear when patching up monsters.
Single monster default value:
- Xiaohei: Init 0 / Max 1 / Weight 10
- Nutcracker: Init 0 / Max 1 / Weight 10
- Half body fish: Init 0 / Max 1 / Weight 10
- Facehugger: Init 0 / Max 2 / Weight 10
- Hoarder: Init 0 / Max 3 / Weight 10
- Dummy: Init 0 / Max 1 / Weight 10
- Spider: Init 0 / Max 2 / Weight 10
- Butler: Init 0 / Max 2 / Weight 10
- Slimy Fish: Init 0 / Max 1 / Weight 10
World Rules
- StartingCredits = 60
- DisableHazards = false
- DisableVanillaEnemies = false
- DisableScrap = false
- NoLockedDoors = true
- DisableFriendlyMeleeDamage = true
- ButlerInstantOpenDoors = true
- NutcrackerNoFrie …
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: