Lethal Pals
extensive modpack for the pals
About this mod Author’s original text
This is an extensive modpack for my pals
converted from amythest.
Bug: linux cant edit input:(
version 1.1
Added
+BetterShotgun
+CSync
+LethalNetworkAPI
+Orion
+LethalLevelLoader
+Terbium
+CullFactory
+LC_FastStartup
+AmongUsSuits
+Aquatis
+Chipi_Chipi_Dropship
+CoilHeadStare
+CozyImprovements
+CustomSounds
+DynamicDeadline
+EmployeeAssignmentsRevived
+FasterItemDropship
+FreeeeeeMoooooons
+FrostySuits
+GlowStickSuits
+LCSoundTool
+LethalThings
+Mimics
+ModelReplacementAPI
+MolesterLootBug
+SecretLabs
+ShipLootTotal
+SquidGameSuits
+SuitSaver
+YippeeMod
+HDLCPatch
+NoJumpDelay
+Some_Suits
+LethalEmotesAPI
+MeleeFixes
+LCBetterClock
+TerminalApi
+Terminal_Clock
+HarmonyXTranspilerFix
+LethalPerformance
+Interactive_Terminal_API
+MoreBlood
+BetterEmotes
+Runtime_Netcode_Patcher
+FixPluginTypesSerialization
+BetterStamina
+FacilityMeltdown
+DawnLib
+DetourContext_Dispose_Fix
+NeedyCats
+Coroner
+TooManySuits
+TestAccountCore
+AutoHookGenPatcher
+PathfindingLib
+OdinSerializer
+MonkeyInjectionLibrary
+StaticNetcodeLib
version 1.0
UI / Graphic / Cosmetic
+HideChat
+JigglePhysicsPlugin
+MoreHead
+HealthMetrics
+AccurateStaminaDisplay
+BetterSprayPaint
+More_Suits
+NameplateTweaks
+FOV_Adjust
Gameplay
+LethalCasino
+Longer_Day
+MoreCompany
+FairAI
+FlashlightToggle
+Keep_hangar_ship_door_closed
+OpenBodyCams
+HotbarPlus
+SellBodiesFixed
+ReservedWalkieSlot
+ReservedItemSlotCore
QoL
+ShipLobbyPlus
+Touchscreen
+TerminalFormatter
+Hold_Scan_Button
+scanForItemsFix
Management / Core
+LethalLib
+HookGenPatcher
+TerminalUtils
+LethalConfig
+MrovLib
+LethalSettings
+LethalCompany_InputUtils
+BepInExPack
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: