Lethal Fraternity

v1.1.0·Updated 2024-01-10

Modpack for me and da hoarders

About this mod Author’s original text

All praise Lord Ratthew, let he awakened from his adorable slumber.

Fun fact, rats will giggle when tickled, but its too high pitched for us to hear.

That wasn't very fun tbh, kinda makes me sad that we can't hear them.

Hope you enjoy the modpack! For the best experience I recommend bringing the hive into your ship right after you lands.

v1.0.0

  • Created modpack
  • Started thinking of more things to add to modpack

v1.0.1

  • Changed More Company dependency version from 1.6.0 to 1.7.0

v1.1.0

  • A lot of changes made
  • After adding a ton of mods, we trimmed it back down to be fairly vanilla
  • A lot of the remaining mods are just libraries/patches/etc for removed mods, will trim those in future update
  • Also tweaked config settings a decent amount

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackSuskitech-AlwaysHearActiveWalkies2018-LC_APINotAtomicBomb-TerminalApirafl-CustomBoomboxMusicFixedno00ob-LCSoundToolClementinise-CustomSoundsCcode_lang-DeathShovel

File & checksum

Filename
Lethal_Fraternity-1.1.0.zip
File size
126.9 KiB