SCP500B
[v81] Adds SCP-500 to the game and allows other modders to add compatibilities with it. Forked to work with modded HP values.
About this mod Author’s original text
SCP-500-B
Fork of ProjectSCP's SCP-500 mod with a workaround to heal modded health values above 100. Previously it would only set players to 100 health regardless of their max HP. Credit goes to the original mod maker(s).
Note that the implementation causes players to flinch upon using SCP-500, but no damage is actually taken. I may or may not find a more elegant solution in the future, but in testing it has caused no problems.
SCP File
Item #: SCP-500
Object Class: Safe
Special Containment Procedures: SCP-500 must be stored in a cool and dry place away from bright light. SCP-500 is only allowed to be accessed by personnel with level 4 security clearance to prevent misapplication.
Description: SCP-500 is a small plastic can which at the time of writing contains forty-seven (47) red pills. One pill, when taken orally, effectively cures the subject of all diseases within two hours, exact time depending on the severity and amount of the subject's conditions. Despite extensive trials, all attempts at synthesizing more of what is thought to be the active ingredient of the pills have been unsuccessful.
Contact
For issues and suggestions visit the github or discord page.
For collaboration or commissions
Snowy
- Discord: Snowy
- GitHub: snowlance7
Hottest Rat
- Discord: HottestRat
- GitHub: TheivingOfNames
Credit
- "scp-500 (including pill)" ( by Lazy Hanby is licensed under Creative Commons Attribution (
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: