127 Eve

v2.1.2·Updated 2024-07-01

[2.1.2] A custom forest moon, filled with canyons and life. Why is the population missing?

Screenshots 5 screenshots

About this mod Author’s original text

|---------------------- ~⚠️~ IMPORTANT NOTE ~⚠️~ ---------------------|

-------- The mod HDLethalCompany is not stable with this mod, it is recommended to use LCUltrawide instead. -------

|---------------------------- ~🌌~ Eve-127 ~🌌~ ----------------------------|

A custom forest moon, filled with canyons and life. Why is the population missing?

POPULATION: Missing, abandoned.

CONDITIONS: Environment is extremely comfortable, said to be very similar to the long lost planet, Earth.

FAUNA: Abundant plant-life, small insects and flying creatures live here happily.

HISTORY: 127 Eve-M, a small subsection of the whole of 127 Eve consist of two mining outposts deemed Eve-M1 and Eve-M2 respectively. Long ago, around the year 1950, the colonizers of 127 Eve arrived in these areas, eventually going missing only a couple years later. The outposts which housed mining operations and facilities pose as the basis of the Company’s business here. Collect the scrap from these abandoned outposts and report back to the Company building.

[RECOVERED IMAGES]:

Special thanks to:

IAmBatby

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AudioKnight

Feedback and Bugs:

-= =-

(FYI, you need to be in the discord server for this link to function).

Credits:

  • D.K.V. Studio
  • Simple Water Shader HDRP

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  • Dmitrii Kutsenko
  • RPG/FPS Game Assets for PC/Mobile (Industrial Set v3.0

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  • Triplebrick
  • Free Rocks

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackIAmBatby-LethalLevelLoaderIAmBatby-LethalToolboxAudioKnight-StarlancerAIFixHardy-LCMaxSoundsFixRosiePies-RoseLib

File & checksum

Filename
127_Eve-2.1.2.zip
File size
163.3 MiB