Lethal Company Reimagined
A mod pack set out to give a more horror style setting to lethal company as well as a slightly more imerssive experiance.
About this mod Author’s original text
Lethal Company Reimagined
Lethal company but a lot more terrifying.
This mod pack adds multiple new moons, interiors, monsters, and loads of features and events.
a slew of new items and new gameplay loops have also been added to give something fresh to the game.
Main features and mechanics
monsters
5 new monsters are added with this pack with potentailly more to come in the future.
some monsters are now able to interact with parts of the facility. This ranges from now being able to interact with land mines, to controling the lights, giving sound ques, and being able to smash down doors.
Some monsters have had there mechanics reworked as well. this includes interacting with items and altering how/ when they kill or attak the player.
sounds
Just about every sound in the game has been redone. from the title screen music, to the monster sounds. everything has been changed to be more imersive and thrilling.
Moons
7 new moons have been added so ar along side 9 new interiors.
Some interiors are location locked others arnt, all add a new experience to the game.
Character
The one thing in this mod pack to give some relief from the new horrors and never ending darkness are the character suits.
The pack features 20+ suits to choose from as well as head gear to help lighten the mood and add slight humour to the game.
More to come
This pack will inevitably gain and lose mods as time goes on.
it will hopfully receive updates somewhat regularly, some configs have already been set and changed to give a more balanced feel, feel free to change them as you see fit.
Disclaimer
I am new to the modding scene, from what i can tell with short playtime the pack is stable for the most part. Reporting any problems and bugs would be much apreciated, I wil try my best to find trouble some mods and get them removed/ replaced.
Changelog
v1.0.0
pack release
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: