Lethal Company Randomizer
Randomize everything, from players to enemies!
About this mod Author’s original text
Lethal Company Randomizer
This mod makes (nearly) everything random in the game like:
- Player scales (voice pitch also changes with scale)
- Scrap spawn amount and value randomization (It is possible that only 1 scrap spawns but it's worth 2000 credits, who knows?)
- Player stat randomization (speed, stamina, health)
- Totally random (but not impossible) deadline and quota calculation
- Random item behaviours (Gift boxes have 17 new behaviours to explore, shovels, knives have random damage etc.)
- Full enemy randomization such as speed, health, scale (voice pitch also changes with scale)
- Custom value saving and loading system for randomizable items. Items retain their randomization state even after save load.
- Level objects (landmines, turrets, floor spike traps) now have a random chance to spawn, and a random amount to spawn.
- Landmines are randomly scaled, and have a chance to not explode but instead reward the player with a shotgun.
- Whoopie cushions also have a chance to explode
- Players are randomly colored
- New terminal commands: (can be typed with some variations like rnd, rand, res, rev etc. It's using regex.)
- "random" -> routes the ship to a random planet and locks the terminal until ship lands
- "revive" -> revives a random player and costs 2000 credits
- New intro on startup
- And many more, plus more to come!
Mod icon and intro by DrakXert
Code by Tibnan
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPackAinaVT-LethalConfig