SCP682

v1.0.6·Updated 2026-04-21

Adds SCP-682, the hard-to-destroy reptile, as a monster to Lethal Company!

Screenshots 1 screenshots

About this mod Author’s original text

SCP-682 — The Hard to Destroy Reptile

Adds SCP-682 as an enemy to Lethal Company.

  • Project SCP Discord server
  • Source code on GitHub

SCP File

Show File

Item #: SCP-682

Object Class: Keter

Special Containment Procedures: SCP-682 must be destroyed as soon as possible. At this time, no means available to SCP teams are capable of destroying SCP-682, only able to cause massive physical damage. SCP-682 should be contained within a 5 m x 5 m x 5 m chamber with 25 cm reinforced acid-resistant steel plate lining all inside surfaces. The containment chamber should be filled with hydrochloric acid until SCP-682 is submerged and incapacitated. Any attempts of SCP-682 to move, speak, or breach containment should be reacted to quickly and with full force as called for by the circumstances.

Personnel are forbidden to speak to SCP-682, for fear of provoking a rage-state. All unauthorized personnel attempting to communicate to SCP-682 will be restrained and removed by force.

Due to its frequent attempts at containment breach, difficulty of containment and incapacitation, and high threat of Foundation Exposure, SCP-682 is to be contained in site [REDACTED]. The Foundation will use the best of its resources to maintain all land within fifty (50) kilometers clear of human development.

Description: SCP-682 is a large, vaguely reptile-like creature of unknown origin. It appears to be extremely intelligent, and was observed to engage in complex communication with SCP-079 during their limited time of exposure. SCP-682 appears to have a hatred of all life, which has been expressed in several interviews during containment. (See Addendum 682-B).

SCP-682 has always been observed to have extremely high strength, speed, and reflexes, though exact levels vary with its form. SCP-682's physical body grows and changes very quickly, growing or decreasing in size as it consumes or sheds material. SCP-682 gains energy from anything it ingests, organic or inorganic. Digestion seems to be aided by a set of filtering gills inside of SCP-682's nostrils, which are able to remove usable matter from any liquid solution, enabling it to constantly regenerate from the acid it is contained in. SCP-682's regenerative capabilities and resilience are staggering, and SCP-682 has been seen moving and speaking with its body 87% destroyed or rotted.

In case of containment breach, SCP-682 is to be tracked and re-captured by all available Mobile Task Forces, and no teams with fewer than seven (7) members are cleared to engage it. To date (██-██-████), attempted breaches have numbered at seventeen (17), while successful breaches have numbered at six (6). (See Addendum 682-D).

Behavior

Will be revealed soon!

Credits

This project is based off of the LC-ExampleEnemy project by Hamunii, which is MIT licensed. Also see the LC-ExampleEnemy Credits.

  • JoeJoe - Project leader
  • Hamunii - Programming
  • SkullCrusher/Skull220 - Creator of the WTOEnemy class which is for their project Welcome To Ooblterra, and is the base of this project's ModEnemyAI class
  • DBJ - Voice of SCP-682
  • s1ckboy - Sounds
  • Proton studioo - Modelling, rigging and animation

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackEvaisa-LethalLibMonoDetour-MonoDetour_BepInEx_5

File & checksum

Filename
SCP682-1.0.6.zip
File size
7.0 MiB