Lethal CMod
A LC Modpack with over 70 Mods!
About this mod Author’s original text
Early Access v1.6.0
[v1.6.0] [For Lethal Company v45] Lethal CMod is a modpack with over 70 Mods!
BIG UPDATE OUT NOW! v1.6.0
Features
- Increases the difficulty of Lethal Company!
- Ideal for 1-8 players or more!
- Adds new content to the game!
- Adds quality of life content!
- Adds missions and cosmetics!
- Adds new monsters!
- And much more!
Weekly Updates!
On new version releases, we recommend reinstalling the modpack!
Just download it
or from our GitHub website.
Report Bugs!
Report bugs or suggest improvements by creating an issue or via the direct link!
Update Calendar
Click here to view all updates in order.
- ~~24.12.2023 [v1.0.0]~~ Pre Alpha
- ~~25.12.2023 [v1.0.1]~~ Hotfix
- ~~25.12.2023 [v1.0.2]~~ Hotfix
- ##### ~~25.12.2023 [v1.1.0]~~ Patch 1
- ~~25.12.2023 [v1.1.1]~~ Hotfix
- ##### ~~27.12.2023 [v1.2.0]~~ Patch 2
- ##### ~~27.12.2023 [v1.3.0]~~ Patch 3
- ##### ~~28.12.2023 [v1.4.0]~~ Patch 4
- ~~28.12.2023 [v1.4.1]~~ Hotfix
- #### ~~29.12.2023 [v1.5.0]~~ Early Access Update
- #### ~~30.12.2023 [v1.6.0]~~ Patch 6
- #### More coming soon!
Update Log
Click here to view all changes in order.
v1.6.0
Improvements
- Updated LC_API to 3.2.2
- Updated LethalExpansion to 1.3.9
- Updated LateCompany to 1.0.8
- Updated Coroner to 1.5.1
- Updated AccurateStaminaDisplay to 1.0.2
- Updated VoiceRecognitionAPI to 1.1.1
- Updated GamblingMachineAtTheCompany to 1.0.4
- Updated LethalRadiation to 1.2.1
- Removed MobDrops (i forgot)
Features
- Added LethalSettings
- Added SCP_Foundation_Suit
- Added LethalCompanyDRP
- Added TooManySuits
- Added SlimeTamingFix
- Added PintoBoy
- Added CoilHeadStare
- Added TermSpeak
- Added BetterSpec
- Added NoSellLimit
- Added FNAF_Suits
- Added AnimeSkins
Fixes
- Fixed enemy's still alive for other players when he's dead | Multiplayer (i forgot)
- Fixed enemy's are immortal | Multiplayer (i forgot)
- Fixed enemy's are stuck | Multiplayer (i forgot)
- Fixed all known issues
v1.5.0
Improvements
- Lategame_Upgrades updated to 2.8.5
- ReservedItemSlotCore updated to 1.7.1
- ReservedFlashlightSlot updated to 1.5.2
- ReservedWalkieSlot updated to 1.5.1
- LethalCompany_InputUtils updated to 0.4.4
- Aquatis updated to 0.3.4
- Light_Switch_Scan_Node updated to 1.0.1
Features
- Added Coroner
- Added Diversity
- Added SCPFoundationDungeon
- Added DiscountAlert
- Added AccurateStaminaDisplay
- Added ShipVoiceCommands
- Added GamblingMachineAtTheCompany
- Added BetterStamina
- Added LethalRadiation
- Added Possessed Masks
- Added NeedyCats
- Added LethalEscape
- Added LightSwitchAlwaysOn
- Added BuyableShotgun
- Added BuyableShotgunShells
- Added gamba mod
- Added FrequencyWalkie
- Added Lethal Admin
Fixes
- Fixed all known issues
v1.4.1
Improvements
- Removed MobDrops
Fixes
- Fixed enemy's still alive for other players when he's dead | Multiplayer
- Fixed enemy's are immortal | Multiplayer
- Fixed enemy's are stuck | Multiplayer
v1.4.0
Info
- if someone is wearing "mask cosmetics" and you inspect them in the "first person" with "v", the view is Bugt and you can't see anything
Improvements
- Updated ReservedItemSlotCore to 1.7.0
- Updated BetterItemScan to 2.1.7
Features
- Added MaskedEnemyOverhaul
- Added LCBetterSaves
- Added WeatherMultipliers
- Added MoreScreams
- Added Lethal Missions
Fixes
- Fixed crash when game start
- Fixed some Multiplayer issues
- Fixed some other issues
v1.3.0
Features
- Added MoreBlood
- Added QuickRestart
- Added BetterItemScan
- Added AlwaysHearActiveWalkies
Fixes
- Fixed some issues
v1.2.0
Info
- game CAN crash when start the ship on moon "christmas village no time"
Improvements
- Updated LethalLib to 0.9.0
- Updated LethalExpansion to 1.3.6
Features
- Added ShipClock
- Added MoreCompany
v1.1.1
Improvements
- Removed Orion
- Removed HideChat
- Updated LethalLib to 0.8.0
- Updated Lategame_Upgrades to 2.8.3
- Updated ReservedItemSlotCore to 1.6.6
v1.1.0
Fixes
- Fixed crash when start a game
- Fixed sound bug
- Fixed some is
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: