Lethal Chaos

v1.6.1·Updated 2026-09-26

Adds a torturous set of random events linked to your actions. Customizable.

About this mod Author’s original text

Lethal Chaos

This mod links a bunch of random effects to your actions, since lethal company obviously isn't crazy enough.

In addition, there is a random chance to add colored fog and modify player attributes (jump height, speed, reach)

  • Current outcome amount: 47
  • Actions that link to outcomes: 26

This mod is configurable.

Currently Planned Features:

  • Adding a mod icon.
  • More outcomes.
  • More customizability.

Changelog

1.0.0

  • Mod release.

1.04

  • Added a bouncy car outcome.
  • Added compatibility support for modded moons and More Company.
  • Lowered base chaos/randomness level.

1.06

  • Added two outcomes.

1.1.0

  • Added spawn caps for monsters and objects spawned from this mod. Configurable.
  • Added softcaps for all triggered events to prevent them from going overboard.
  • Prevented all events from triggering on the ship and in the company.

1.1.4

  • Rebalanced softcaps and spawn caps.

1.1.6

  • Added an event where you have to play pong or die.

1.1.8

  • Nerfed AI for pong.
  • Added ship suck outcome (as if you were sucked into space).

1.2.0

  • Added spider web effect.

1.2.3

  • Added opt out for pong.
  • Prevented pong games from layering on each other accidently.

1.2.4

  • fixed sync on eject event.

1.2.6

  • removed ship teleport/succ event
  • replaced teleport/succ event with random effect add
  • improved event code to account for all players at once when selecting a position for an event.
  • synchronized quicksand code
  • fixed scrap values for spawned items.

1.2.9

  • Added burp event.
  • Added among us popup event.
  • Added Mini Employee squish event.

1.3.0

  • Added medkit effect.
  • Synchronized ladder activation event.

1.3.2

  • Made it possible to tweak all event chances in settings (to appear on the planet and to occur at the same time)

1.3.3

  • Fixed the heavenly fog bug (blinds people with fog) (not completely confirmed)

1.3.5

  • Removed forward time event (its buggy).
  • Added a mysterious setting in configs:3

1.3.6

  • Mysterious setting bugfix.

1.4.0

  • Added new effects.
  • temporary obunga spawn
  • meteor shower (max 1 per day)
  • free money
  • picklefying nearby textures
  • becoming obese
  • a random sound from ANY MOD OR VANILLA
  • Missile Volley from above

1.5.0

  • Added new effects
  • ship vacuum
  • random weather toggle
  • ship and player stretching
  • spawn puffer cloud

1.5.1

  • bug fix for ship stretch effect.

1.5.2

  • Added support for V73 of lethal company.
  • Added option to scale level of chaos and outcome predictability with the day count

1.6.0

  • Because the mod had to be more chaotic, added a monster spawner in lethal config.

1.6.1

  • Manual spawn system improvements.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackEvaisa-HookGenPatcherEvaisa-LethalLibAinaVT-LethalConfigRune580-LethalCompany_InputUtils

File & checksum

Filename
Lethal_Chaos-1.6.1.zip
File size
1.9 MiB