Lethal Admin

v1.10.0·Updated 2025-08-20

A mod that adds a few admin tools

About this mod Author’s original text

Lethal Admin

An admin tool for lethal company.

Manual Installation

Download the `LethalAdmin.dll and paste the dll into path_to_lethal_company/BepInEx/Plugins`

Kicking and banning

The mod overrides the kick/ban system.

Under the "Users" tab you can see all users currently in your lobby.

To view more information about this user you can open their profile by click the view info button next to their name.

From here you can open their steam profile by clicking the profile button, kick them using the kick button,

or ban them using the ban button. If you ban someone you can optionally enter a reason for the ban in the textbox to the

left of the button.

Because we have overwriten the ingame kick/ban system, a kicked player is able to rejoin, but a banned player is not.

You can unban a player in the Bans tab by clicking the View ban info button for that player and then using the unban

button.

When viewing a players ban you are also able to open their steam profile and view the reason for their ban.

Your bans will be saved to your drive, meaning that even after a reboot of the game, the players you have banned will

remain banned.

While the player is still being approved by the game, they will already show up in your user list as "Player without

script". If, after being approved, the player is not visible on the menu provided by the game, they should remain

visible in the admin menu as "Player without script" allowing you to kick the player. You can only kick the player

after their connection is approved, not while their approval is pending!

Require steam

When having require steam enabled, players with their steam id set to 0 will not be allowed to join.

Instead they will be kicked immediately after loading in.

New ban system

With the 1.3.0 update the mod is using a new ban system.

With this ban system it is possible to store a reason for a ban and the username of the banned user.

The goal is to give the lobby host more information about previous bans they have given,

and possibly in the future to show the ban reason when a player attempts to rejoin a lobby they have been banned from.

Any previous bans will automatically be transferred to the new ban system,

these players will still have their username set as "UNKNOWN" and will be given the default ban reason ("No reason

given").

Radio

To prevent radio spam, you can view who is talking on the radio with the toggle to the right of the kick/ban button ("

Talking through walkie") and you can view who has their radio enabled with the toggle "Walkie on".

Minimum votes

Ever had that 1 person that dies in the first minute and then activates the autopilot?

Well no longer, you can now add a minimum to the amount of votes that are required before the autopilot will trigger.

To disable the feature set the minimum to 1, as that is the default of the game.

Host only ship lever

With the host only ship lever it is possible to prevent people who are not the host from using the ship lever,

this only works in orbit to ensure people can still leave a planet.

This can be enabled or disabled using the "leverLock" config option, or in the admin menu.

Disabling this config option will only take affect the next time you go into orbit.

Furniture lock (Host can only move furniture)

When you have the furniture lock enabled, only the host will be able to move furnitre (like the bunkbeds and filing

cabinets)

around and place them into storage. However it is still possible for other players to take items back out of storage.

Whitelisted players will still be able to move furniture, even if the furniture lock is enabled!

Actions

You can toggle the lights switch of the ship using a button in the admin panel.

Departure button, when pressed the votes by the spectators will be overriden and the autopilot triggered (this will act

as if all spectators have voted)

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
Lethal_Admin-1.10.0.zip
File size
37.0 KiB