LegendsNeverDie HardSack
Costumes, quality of life, more moons, and more difficulty!
About this mod Author’s original text
LegendsNeverDie_HardSack
A modpack made by some friends so we can have a difficult and scary time, dying repeatedly, until we decide we no longer want to play anymore. It's also fun though!
Change log
v1.0.11
- Routine maintenance / updates
v1.0.10
- Added Dafini-Zelda_Moons-1.0.3
v1.0.9
- Routine maintenance and dependency updates.
v1.0.8
- Routine maintenance and dependency updates.
v1.0.7
- Updated RouteRandom config to:
- Remove cost and be able to route randomly to paid moons
- Hide the current planet that you have been routed to
v1.0.6
- Routine maintenance and dependency updates:
- StarlancerAIFix updated to: 3.3.0
- Wesleys_Moons updated to: 3.0.8
- LethalExpansion updated to: 1.3.45
- LETHALRESONANCE updated to: 4.2.3
- FrostySuits updated to: 1.1.13
- Coroner updated to: 1.6.2
- BuyableShotgunShells updated to: 1.1.0
- MoreMaterials updated to: 1.3.2
v1.0.5
- Added RouteRandom
- Removed Brutal Company
- Routine maintenance and updates
v1.0.4
Removed Brutal Company and replaced with Brutal Company Reborn
v1.0.3
Removed Scoopy's variety mod, as the sewers map causes bugs/desync between players and the host.
v1.0.2
Removed Skinwalkers from dependencies, as I thought they were a new monster - rather than just making existing enemies play sounds from friends.
v1.0.1
Updated Wesleys_Moons to 2.1.9
v1.0.0
First pack with the base mod list.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: