LCTripleJumpMod

v1.0.0·Updated 2025-01-13

Wah, Hoo, and Yippee your way across moons with this Super Mario-inspired Triple Jump!

About this mod Author’s original text

COMPANY-MANDATED MESSAGE:

Good-a day, employees.

We recently hired a particularly funny-looking worker, who seemed to prize himself on his agility. Of course, we did not believe him, but after he showed us that he can reach immense heights by simply jumping thrice in succession, we had no choice but to hire him. i mean cmon imagine all the scrap he can gath- er... ahem

So now, we are expecting all of you to follow in this good man's good example, and perform his whimsical "Triple Jump". so that all of YOU get more scrap too finally grrrrr- Or, ehm, yes, quite.

That is all for this message. We hope you stay a great, great asset to the Company.

The Mod

Introduction:

Wanna wah? Maybe even hoo? And, dare I say, yippee? Well, dream no longer, as this mod adds the world-famous Triple Jump to Lethal Company!

Take a running start and jump, then immediately jump again right after landing, and then jump a third time to gain massive ups and go twice as high as the default jump height! The mod comes with a few small customizable options too to make consecutive jumps higher or easier, so get out there and wah and hoo and yippee to your heart's content!

You have to make the sounds yourself though.

Creation:

Another silly idea I made in, like, two hours. I saw there was a jumpForce variable and immediately looked if another mod already did this. The only other examples I could find did this more like the Smash Bros-way of jumping mid-air, but not yet like this. So this is my own little contribution to the vast scene of options available.

Credits:

  • Other mods with the same idea:
  • TripleJump by PugRoll
  • Digis Triple Jump by Digiphoenix
  • And thank you for checking out or even downloading this mod!

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
LCTripleJumpMod-1.0.0.zip
File size
87.4 KiB