LCEndermanMod
Add Minecraft's Enderman as a spawnable outdoor enemy!
About this mod Author’s original text
COMPANY-MANDATED MESSAGE:
Is that you, employees?
I- If it is, then good, because we've got another assignment for you! You see- or, rather, I hope you can see, unlike us, we're blindfolded. But you see, we encountered this new type of monst- errr, we mean, creature. And it appeared to get really, really, really mad when we looked at it. Hence why we're avoiding eye contact with, well... everything!
In case you also happen to be saying something, we indeed also have our ears plugged, so we don't have to listen to that creature's horrifying screaming anymore. Er- we mean... Uh... Just go.
That is all for this message. We hope you stay a great asset to the Company.
The Mod
Introduction:
This mod adds Minecraft's Enderman as an outside enemy, and it's got all its classic moves:
It will teleport around, it will get mad if you look it in the eye, and it will even bring along a little present from its home dimension!...If you can pry it from its cold, dead hands. It will frequently spawn on dark moons, and more importantly, on dry moons, so dare to venture to the dangerous moons to see if you can beat this all-new type of challenge!
Creation:
Another high-quality shitpost, sadly enough.
Don't have much to say about this enemy mod. Thought it would be an easy one-weekend kind of enemy mod, like the Chicken Jockey enemy mod was, but it took longer than expected to make this enemy mod.
I tested the enemy pretty thoroughly, but of course, it's possible bugs slipped through the enemy. But I'm not particularly planning on giving this enemy mod much future support, as I've got another, much bigger, non-enemy mod in the works, that I desperately want to get done.
That's all. There is NOTHING more to discuss.
Enemy.
Credits:
- Minecraft and all its assets belongs to Mojang, with certain assets being used from Nintendo's Super Smash Bros Ultimate.
- Most assets were received from the Minecraft Wiki, The Sounds Resource, and The Spriters Resource
- And thank you for checking out or even downloading this mod!
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: