LCCustomDifficulty

v1.3.0·Updated 2023-12-29

Random level events

About this mod Author’s original text

Lethal Company Custom Difficulty

Random level events and custom level scaling.

Note

Only the host should have this installed. The host requires the LCSyncTool clients should also have it.

Updates

1.3.0

  • Tweaked the Jumpscare modifier to make it a lot less frequent
  • Tweaked enemy spawn counts from the 'Instant Enemy Spawn' modifiers
  • Added a few new instant enemy spawns; Puffers & Chaos (all enemies instantly)
  • Instant enemy spawns also provide additional money and none of them are additive;

Additive means that they don't stop the event loop meaning more modifiers can be added.

As always no changes have been tested just kinda freeballed everything -Ry

1.2.0

  • Added a Jumpscare event which randomly applies events to players often spawning enemies or turrets/mines
  • Removed a log statement that was always being called; debug remnant.
  • Faster dropship should be more consistent
  • I forget what else

1.1.0

  • Overhauled how the enemy events work.
  • Added instant enemy spawning events.
  • Added a new events.
  • Attempts to sync company buying rate with clients. The buying rate is the game standard with an additional 0.0 to 0.50 bonus which means the company will buy at 150%; Check logs for odds. This value was host only previously.

1.0.0

  • Random Level Events (Only Bracken, Only Jesters, etc)
  • Random QoL (Faster Dropship, Starting Credits, Selling Rate Bonus)
  • Custom Level Scaling which is based on a random modifier from 1.0 to 5.0

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

Ry-LCSyncTool

File & checksum

Filename
LCCustomDifficulty-1.3.0.zip
File size
44.1 KiB