LC Extended HUD

v1.0.1·Updated 2024-02-13

Adds a few simple quality-of-life changes to the player's HUD.

About this mod Author’s original text

LC Extended HUD

This simple mod adds few QoL tweaks to the player's HUD.

Hello employee!

You've unlocked custom settings in your Company provided visor.

Your helmet will now inform you about the total value of scrap in your hands,

as well as provide you with information about how much is the lightning attracted to you.

The visor is now equipped with SSR - Standard Simple Reticle. You can finally see where you're actually looking.

Now get back to work!

Features

  • Reticle
  • Conductive display
  • Player credits counter

Instalation

Place the LCExtendedHUD folder inside../Lethal Company/BepInEx/Plugins folder.

Changelog

1.0.1

  • Fix issue with console loging

1.0.0

  • Add credits counter to show how much are items in players inventory worth
  • Add conductivity display:
  • "Clear" on non-stormy planets
  • "Conductive" if player is on stormy planet and carries conductive item
  • "Not-conductive" if player is on stormy planet but has no conductive item
  • Add basic reticle

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
LC_Extended_HUD-1.0.1.zip
File size
32.3 KiB