Lasso Man

v1.0.0·Updated 2024-02-29

Bring back Lasso Man

About this mod Author’s original text

Lasso Man

This mod adds Lasso Man. Since it's unknown whether or not he's a scrapped, a planned, or a test entity, I decided to add him back to the game regardless.

Unlike the Test Enemy, this monster is incomplete by the seems of it, and I was unable to find a mod that adds Lasso Man, so yeah, here we are.

His spawn rate and max count can be tampered with, alongside its power level, and if you don't like him, you can disable him. That's pretty much all you need to know.

I don't know how to write READMEs so apologies if this page is ugly. Also, thank you for installing. About the source code, do as you please. This code is pretty much rushed.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
Lasso_Man-1.0.0.zip
File size
23.8 KiB