LandingLootToChat
RU: Показывает информацию o луте в чате после приземления. EN: Shows loot info in chat after landing.
About this mod Author’s original text
LandingLootToChat
By mrlistvin
Мод для игры Lethal Company, который автоматически пишет информацию о луте в чат сразу после приземления на луну.
⚙️ Функции
- Автоматический анализ лута через ~10 секунд после посадки.
- Пишет в чат:
- тип постройки (Фабрика / Особняк / Шахта);
- количество одноручного и двуручного лута;
- общую ценность скрапа;
- количество ульев (если есть).
- Красивый цветной вывод в несколько строк.
- Работает у любого клиента (не нужно быть хостом).
- Клиент-side мод.
🔧 Установка
- Установите BepInExPack через.
- Поместите LandingLootToChat.dll в папку:
LandingLootToChat
By mrlistvin
🇬🇧 English
What this mod does
LandingLootToChat is a client-side mod for Lethal Company that automatically prints loot information into the in-game chat shortly after landing on a moon.
After landing (about 10 seconds later), the mod:
- Scans all scrap items spawned this round.
- Shows in chat:
- Interior type: Factory / Mansion / Mine
(unknown interiors are treated as Factory for display).
- Amount of one-handed scrap.
- Amount of two-handed scrap.
- Total scrap value for the round (all spawned scrap).
- Number of bee hives (if any).
- Displays everything in a compact, colored, vertical block in chat.
- Works even if only you have the mod installed (client-side).
This is useful if you want to quickly evaluate how profitable the current moon is without opening additional menus or overlays.
Features
- ✅ Automatic loot summary shortly after landing.
- ✅ Separation of one-handed and two-handed scrap.
- ✅ Total value of all scrap spawned on the moon this round.
- ✅ Bee hive counter.
- ✅ Colored and easy-to-read chat output.
- ✅ Client-side: the host does not need this mod.
Installation
- Install BepInExPack for Lethal Company ().
- Place the DLL here:
Lethal Company/
└─ BepInEx/
└─ plugins/
└─ LandingLootToChat/
└─ LandingLootToChat.dll
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: