Kirks Pack
Kirk's modpack for Lethal Company v81, plus a fix that lets the Tomb interior load without freezing the host.
About this mod Author’s original text
Kirk's Pack
Kirk's modpack for Lethal Company v81. Install it with r2modman and every mod in the pack is installed along with it.
Everyone in the lobby needs this pack installed. Several mods, including the E-Gypt moon, the Tomb interior and MoreCompany, require it.
What's in it
- Moons and interiors: 10 EGypt, Tomb
- Lobby: MoreCompany (up to 10 players), LobbyControl
- Monsters: Mirage (masked enemies mimic your friends' voices), plus enemy, mask and sound fixes
- Items and scrap: Gold Scrap, Buyable Shotgun, Needy Cats, Good Item Scan, Health Metrics
- Quality of life: GeneralImprovements, TooManyEmotes, Terminal Formatter, Faster Item Dropship, Flashlight Toggle, Walkie Use, Coroner (cause of death on the results screen)
- Suits: More Suits, Master Chief, Badman
- Performance: CullFactory, pathfinding lag fixes
The full, exact list is in the dependencies.
Fixes included
Tomb interior no longer freezes the host
With LethalLevelLoader 1.7.13, Tomb's turret and spike-trap hazards were registered with the network as empty placeholders. Hosting a lobby then left the host stuck in a green fog, unable to move. It could also reset the save's credits to the starting amount. Kirk's Pack swaps those placeholders for the real game objects before they're registered, so Tomb works normally. The fix applies to any interior with the same problem, and it does nothing if LethalLevelLoader isn't installed.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: