Kinger Model Suit
Adds Kinger as a model replacement suit
About this mod Author’s original text
Kinger Suit (Model) v0.3.0
Adds Kinger as a model replacement suit
I do not own the model, all credits go to the creators listed here
Instructions
- Place contents in bepinex/plugins folder. Ensure that ModelReplacementAPI and More Suits is also installed.
Changelog
- v0.3.0
- Updated for the latest version of the game, there should be no more issues when outside (Should work with V73 and beyond, for V72 and below use older versions)
- v0.2.5
- Semi reverted the "Point Light" update, basically made it to be the best of both worlds, also enabled Area Lights as those are used sometimes
- v0.2.4
- Fixed a small issue with the coat that came from a previous change
- v0.2.3
- Lowered the brightness for directional lights (sun) as there were cases where it was too bright or the color was too strong, some other minor visual improvements
- v0.2.2
- Made some further adjustments to combat the more unsightly changes that came from the last update
- v0.2.1
- Fixed an issue where the model would not get lit by some point lights, specifically the ones that cover a larger area. This also means that lighting might be a little different (more bright) in some cases due to these changes
- v0.2.0
- Gained a massive perfomance increase by changing some shader settings, the model is now affected by the game's post processing to fit in better
- v0.1.3
- The model now reacts to shadows while outside, improved the wood texture
- v0.1.2
- Fixed the suit not showing up on the rack
- v0.1.1
- Fixed the model sinking into the floor and slightly increased height
- v0.1.0
- Release
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPackBunyaPineTree-ModelReplacementAPIx753-More_Suits