Killinghouse
This mod adds Killinghouse from COD:Modern Warfare as a lootable moon on the COD planet.
About this mod Author’s original text
This mod adds Killinghouse from COD:Modern Warfare as a lootable moon on the COD planet using free assets from both Unity and CgTrader.com.
Installation
The moon should automatically install if using the mod manager.
For manual installation, drag and drop the BepInEx folder into your LC root folder, or drag and drop skytop.lem directly into your Modules folder.
Be sure you have all the required dependencies installed before downloading.
All players in the lobby are required to have the mod for it to work.
Shoutouts: HolographicWings for making the tools to make this possible.
If you would like to show support/donate to my efforts
discord:DMFAho#7295
cashapp tag: $DMFAho
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: